ui.DragDrop.SetBuffer()

setBuffer() is used to pass the text data of a dragged object from the 4GL application to an external one. The method does not return any values and needs a STRING argument.

setBuffer() is commonly used in the ON DRAG_START block together with setMimeType().

By default, the dialog treats the setBuffer() argument string as a tab-separated list of values (according to the text/plain MIME type).

 

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